//
// Created by Administrator on 2025/3/18.
//

#ifndef LVGL_UI_ELF_GAME_ELF_INFO_H
#define LVGL_UI_ELF_GAME_ELF_INFO_H
#include "ui_elf_game_common.h"
#include "ui_elf_buy_prop_tip.h"

#define UI_COMP_ELF_INFO_SCREEN_NUM 10
#define UI_COMP_ELF_INFO_COIN_LABEL 0
#define UI_COMP_ELF_INFO_ELF_IMAGE 1
#define UI_COMP_ELF_INFO_MOOD_LABEL 2
#define UI_COMP_ELF_INFO_INTIMATE_LABEL 3
#define UI_COMP_ELF_INFO_PROP_LIST_PANEL 4
#define UI_COMP_ELF_PROP_BAR_PANEL 5
#define UI_COMP_ELF_USE_PROP_PROMPT_PANEL 6
#define UI_COMP_ELF_FLUTTER_PANEL 7

#define UI_ELF_FLUTTER_SHOW_TIME 1000*10
#define UI_ELF_FLUTTER_HIDE_TIME 1000*2

#define UI_ELF_FLUTTER_SHOW_STATUS 1
#define UI_ELF_FLUTTER_HIDE_STATUS 2
void ui_elf_game_elf_info_screen_show(elf_game_module_t *module);
void ui_elf_game_elf_info_screen_deinit();

#endif //LVGL_UI_ELF_GAME_ELF_INFO_H
